A couple of updates, firstly I’ve had a long paper accepted to ICMC in Huddersfield, namely Texture: Visual Notation for Live Coding of Pattern. That’s a link to a preprint which I won’t finally submit for a week or so, so if you happen to read it and spot some glaring problems please let me know. […]
Digital means discrete, and analog means continuous. Digital and analog support each other, as Deleuze and Guattari put it: … in the case of the striated, the line is between two points, while in the smooth, the point is between two lines. When we speak, we articulate our vocal tracts in analog movements, creating discontinuities […]
More live coding, this time multitrack (oops added wrong one earlier, fixed now): Some glitches, with audio and video falling out of sync at times… I quite like the results though, as it goes back in again somehow. UPDATE, here’s another one, with tight time sync this time:
Experimenting with webcam overlay. Video recorded using gstreamer, source for screencaster here (screensave.c). UPDATE, here’s another from a different angle to appease douglas.