My MSc thesis is here. The reader may find many loose ends, which may well get tied up through my PhD research. Abstract: In the context of the live coding of music and computational creativity, literature examining perceptual relationships between text, speech and instrumental sounds are surveyed, including the use of vocable words in music. [...]
Another screencast, a short one this time, which I’ve been using as a demo in talks.
The haskell source for my vocable synthesis system used in my previous screencasts is now available. I’ve been having fun rewriting this over the last couple of days, and would appreciate any criticism of my code.
Another screencast: As ever, feedback, both positive and negative is very much appreciated!
I’ve been playing with using words to control the articulation of a physical modelling synthesiser based on the elegant Karplus-Strong algorithm. The idea is to be able to make instrumental sounds by typing onomatopoeic words. (extra explanation added in the comments) Here’s my first ever go at playing with it: ASCII Rave in Haskell For [...]
Sounds a bit nicer now… This time with a smaller font and an exciting slither of my desktop visible. Sorry about that, see it a bit bigger over here
Frederic Leymarie and I have created a blog called SoundVis to document our research into the visualisation of sound and music. We’ll be adding our findings to it as time allows…
An early sketch of a system of vocables for describing manipulations of a sine wave. The text is a bit small there, it’s better in the original avi version. Vowels give pitch, and consonants give movements between pitches. Inspired by the notation of canntaireachd. Made with hsc (Haskell client for scsynth). As ever, code available [...]
Peano weave applied to a slub classic for Ade‘s birthday.. Higher quality AVI available at slub.org
Some nine months ago I played with weaving images from music, including using a peano curve as a mapping. I’ve returned to this subject, having many good ideas to explore from recent discussions with Tim Blackwell. We thought rendering some whole songs would work nicely. I didn’t fancy playing with my Java code again so [...]