Archive for the ‘vocable’ Category

Babble

Thursday, November 27th, 2008

My Arnolfini commission is now live.  It is a simple but (I think) effective vocable synthesiser that runs in a web browser.  It’s written in HaXe (compiling to flash, javascript and php) with a touch of jQuery.  The sourcecode is here.

I’m back to hacking haskell now, results hopefully before this Saturday when I’m playing at the make.art festival in Poitiers.  I won’t be livecoding in Haskell itself (it seems dynamic programming in Haskell is a bit up in the air while work on the ghc API goes on), instead I’m writing a parser for a language for live coding vocable rhythms.  It’s interesting designing a computer language centered around phonology…

Dorkcamp and new demo

Tuesday, August 12th, 2008

Two posts rolled in to one, to annoy the aggregators a bit less (sorry haskellers, more haskell stuff soon).

First, dorkcamp is a lovely event in its third year.  The idea is for around 60 of us to go to a campsite an hour out of London, well equipped with showers, toilets, a big kitchen and hall, and do fun dorky stuff like soldering and knitting.  It happens at the end of August, tickets are running low so grab yours now.  More info on the website and wiki.

Second here’s a new demo, this time with two drum simulations, one high and one low:

Vocable bugfix

Tuesday, December 11th, 2007

Apologies to those who weren’t getting any sound from vocable, here’s a version with a quick bugfix from Rohan Drape that makes sure control buses are properly initialised. It should work for everyone now. Thanks Rohan!

By the way you might notice that vocable records everything you do under the ‘logs’ directory.  I’d be really interested in seeing your log files and the dorky words and funky rhythms you are typing in.  Please send me a copy if you don’t mind — don’t be shy now…

MSc Thesis: Improvising with Synthesised Vocables, with Analysis Towards Computational Creativity

Monday, December 10th, 2007

My MSc thesis is here. The reader may find many loose ends, which may well get tied up through my PhD research.

Abstract:
In the context of the live coding of music and computational creativity, literature examining perceptual relationships between text, speech and instrumental sounds are surveyed, including the use of vocable words in music. A system for improvising polymetric rhythms with vocable words is introduced, together with a working prototype for producing rhythmic continuations within the system. This is shown to be a promising direction for both text based music improvisation and research into creative agents.

More vocable synthesis

Wednesday, November 28th, 2007

Another screencast, a short one this time, which I’ve been using as a demo in talks.

Openlab this Sunday 25th Nov

Friday, November 23rd, 2007

I’ll be talking about my adventures with vocable synthesis  at OpenLab 4 this Sunday.  Openlab are a collective of people doing artistic and musical things with (or as) free software, putting on top notch free events such as this.

Full details here:

http://www.pawfal.org/openlab/index.php?page=OpenLab4

Vocable source released

Thursday, November 15th, 2007

The haskell source for my vocable synthesis system used in my previous screencasts is now available. I’ve been having fun rewriting this over the last couple of days, and would appreciate any criticism of my code.

More vocable synthesis

Monday, September 10th, 2007

Another screencast:

As ever, feedback, both positive and negative is very much appreciated!

ASCII Rave in Haskell

Wednesday, August 8th, 2007

I’ve been playing with using words to control the articulation of a physical modelling synthesiser based on the elegant Karplus-Strong algorithm.

The idea is to be able to make instrumental sounds by typing onomatopoeic words. (extra explanation added in the comments)

Here’s my first ever go at playing with it:


ASCII Rave in Haskell

For a fuller, more readable experience you’re better off looking at the higher quality avi than the above flash transcoding.

As before, I’m using HSC3 to do the synthesis. If anyone’s interested, I plan to release the full source in September, but the synthesis part is available here

Canntaireachd synthesis part two

Saturday, May 5th, 2007

Sounds a bit nicer now… This time with a smaller font and an exciting slither of my desktop visible. Sorry about that, see it a bit bigger over here